Goodland-Grant Township Public Library

Coding with video games / (Record no. 25831)

MARC details
000 -LEADER
fixed length control field 01539cam a2200361 i 4500
001 - CONTROL NUMBER
control field 23167461
003 - CONTROL NUMBER IDENTIFIER
control field GOODL
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240426134753.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 230602s2024 mnua j b 001 0 eng
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2023022000
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9798886875195
Qualifying information (library binding)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9798886875690
Qualifying information (paperback)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Cancelled/invalid ISBN 9798886877076
Qualifying information (ebook)
040 ## - CATALOGING SOURCE
Original cataloging agency DLC
Language of cataloging eng
Description conventions rda
Transcribing agency DLC
042 ## - AUTHENTICATION CODE
Authentication code pcc
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.76.V54
Item number B87 2024
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 005.13
Edition number 23/eng/20230602
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Burns, Kylie,
Relator term author.
245 10 - TITLE STATEMENT
Title Coding with video games /
Statement of responsibility, etc by Kylie Burns.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Name of publisher, distributor, etc Bellwether Media,
Date of publication, distribution, etc 2024
300 ## - PHYSICAL DESCRIPTION
Extent 24 pages :
Other physical details illustrations ;
Dimensions 24 cm.
490 0# - SERIES STATEMENT
Series statement Express! Adventures in unplugged coding
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references and index.
520 ## - SUMMARY, ETC.
Summary, etc "Information accompanies instructions for various video-game-themed activities that demonstrate skills needed for coding. The text level and subject matter are intended for students in grades 3 through 8"--
521 ## - TARGET AUDIENCE NOTE
Target audience note Ages 7-13
Source Bellwether Media
521 ## - TARGET AUDIENCE NOTE
Target audience note Grades 4-6
Source Bellwether Media
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer programming
Form subdivision Juvenile literature.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Design
Form subdivision Juvenile literature.
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Online version:
Main entry heading Burns, Kylie.
Title Coding with video games
Place, publisher, and date of publication Minneapolis, MN : Bellwether Media, 2024
International Standard Book Number 9798886877076
Record control number (DLC) 2023022001
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN)
a 7
b cbc
c orignew
d 1
e ecip
f 20
g y-gencatlg
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme
Koha item type BOOK
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection code Home library Current library Shelving location Date acquired Source of acquisition Total Checkouts Full call number Barcode Date last seen Cost, replacement price Price effective from Koha item type
          Young Adult Reading Level Goodland Goodland Young Adult Non-Fiction 04/26/2024 B & T   YA 005.13 BUR 39124000297021 04/26/2024 26.95 04/26/2024 BOOK